Now that E3 is underway we get to see all of the new games that are coming our way. Assassin's Creed 3 is arguably one of the biggest and from the footage and demos that have been shown this is probably the biggest game so far. With a whole new location and hundreds of new features there is a lot to look forward to and with three years of development gone into it this could be something special.
Under the hood is the new game engine Anvil which is unique and powers the dynamic and living landscapes that you will now encounter. The maps are bigger and the action is more intense, with action focusing on three areas (The Frontier, Boston and New York) you can expect big changes from the usual locations Assassin’s Creed has been based in.
One thing that has been added to the game is a new bartering system. Connor (the main character in the game) will have to hunt and based on the pelts collected use them to make money and upgrade weapons and clothing. This seems very reminiscent of what you have to do in Red Dead Redemption which of course fits with the new locations in America.
Weaponry and armour have now changed too to fit the time period. Tomahawks, dual pistols and improved hidden blades are in, added to that swords, bows and arrows and rope darts and you have plenty to play with. Armour is something that is out though which logically will mean you have more danger of being injured.
In the previous Assassin’s Creed games there was a lot of hiding, this will still be there but there will be more stalking, something that is key to the game. There is a new cover system for hiding so that you can do things such as peeking around corners and being stealthier is now a major part of the game.
Most of the gameplay shown has shown Connor trying to sneak into a British base, it has been stated though that this is not a game about fighting just the British, more a case of hunting down the Templars. The RPG elements of the game have been ramped up with side missions from small towns and outposts giving you the ability to gain skills. It’s said you can almost ignore the main gameplay for a while and just explore the wilderness looking for side missions; this is always good for longevity in games.
The environment is now seen to have a major effect on your moving through the landscapes. In footage shown the main character has problems moving through snow which slows you down, this obviously means that it will be faster to travel through the trees and much more stealthier. The new Anvil engine shows that it can handle many NPC’s (non-playable characters) as you see soldiers not only on patrol but doing other tasks such as moving convoys of goods around from fort to fort.
Combat for the new character is more rough and ruthless as you can grab hold of guards and use them as human shields as you kill others, then kill him before moving onto other victims. Strategy also seems to be something that needs to be considered as you handle more guards as backup is called.
If the demonstrations at E3 have proved anything it’s that this is one of the biggest games of the year, Ubisoft has been very impressive this year so far especially with the introduction of Watch Dogs but little is known of that game other than the presentation show. For fans of Assassin’s Creed though this is going to be big and looks like a huge step in the right direction.